data_loss
A four part series of experimentation focused on the interactivity between video and sound.
As most of my work is inspired by music, the main goal of this series was to experiment with different types of video with no audio direction. Each installment is also an exploration into different visual styles and techniques to achieve diverse video textures.
The sound design was created as a reflection to what is happening on screen.
Sound design: Oskar Wesley-Smith.
Part One
Experimenting with partical-type video texture and testing different ROM Corruption techniques.
Part Two
Focusing on using 3D objects and adding different depths to each scene.
Part Three
Focusing on the interactivity between Live Video Synthesis footage and displacement in TouchDesigner.
Part Four
Focusing on the Interactivity between Live Video Synth Footage and TouchDesigner, mainly on how it can be manipulated and used to trigger different systems.